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Advanced [show]


Boddynock Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his warhammer. His hair is short and chestnut. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 3 years.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Bonds: Adventurer, Rich, Job. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Boddynock Folkor, Male Gnome Warlock 8
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. Violet garnet (1400 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paelias Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. He keeps his auburn hair in a pixie cut. He has amber eyes and a blue hat with a white feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Logical. Flaws: Cynical, Insane. Bonds: Criminal record. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Paelias Galanodel, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dench Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Seamstress, he is not a threatening figure. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: Dench is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Adventurer, Criminal record. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Dench Yeardley, Male Half-Orc Druid 6
Medium (5'0") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1000 sp. Lapis lazuli (6 gp). Tourmaline (140 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His eyes are hazel and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the south. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Shipwright.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Debt. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Stannor Cherrycheeks, Male Halfling Rogue 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3100 sp.


Social Check DCs


Dazzazn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His small hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Dazzazn studied abroad. When Dazzazn reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Slave. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Dazzazn Chumbyxirinnish, Male Dragonborn Cleric 4
Medium (6'4") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 3000 cp. Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). Tiger eye turquoise (9 gp). Smoky quartz (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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