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Advanced [show]


Ar-Karo Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Ar-Karo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Performer and was forced into it by his family.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Ar-Karo Budd, Male Half-Orc Aristocrat 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Thamuz Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a bastard sword on his belt, and he perpetually has his bastard sword ready. His black hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Thamuz was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Fighting, Extrovert. Bonds: Enemies, Attractive, Job. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Thamuz Sadness, Male Tiefling Paladin 11
Medium (6'6") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 15 (+2)18 (+4)
Skills Intimidation +8, Investigation +6
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 390 pp.


Social Check DCs


Dustin Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He has silver hair. His violet eyes peer out from beneath his Stetson violet hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: A strong sense of loyalty to Human people; and expand his business

Flaws: Antagonistic, Shy, Racist. Bonds: Poor, Job. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Dustin Hadley, Male Human Paladin 11
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. White pearl (40 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Windy Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His yellow fur is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Windy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Selfish, Hedonist. Bonds: Attractive. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Windy Wind, Male Tabaxi Bard 2
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 50 pp. Tourmaline (70 gp). Aquamarine (400 gp).


Social Check DCs


Roge Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, blue, dusty cloak. His tied-back hair is black. His eyes are likewise gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's looking for his big break

Flaws: Antagonistic, Fearful, Insane. Bonds: Adventurer, Criminal record. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Roge Elderberry, Male Halfling Warrior 14
Small (3'4") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 111 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +8

Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Gold music box (3000 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (2300 gp).


Social Check DCs

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