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NPC Generator

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Advanced [show]


Anverth Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has a slight overbite and is overall scrawny. He wears a top hat to cover his moderate length brown hair. He has gleaming, smiling blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Brewer profession.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist, Fighting. Flaws: Greedy. Bonds: Job, Has a crush. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Anverth Humplebumple, Male Gnome Monk 12
Small (3'5") Gnome, True Neutral (CR 12)
Armor Class 14
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +6

Possessions: Violet garnet (300 gp).


Social Check DCs


Orsik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. He wears a broad hat to cover his moderate length black hair. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Orsik grew up listening to his mother's many stories. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Family, Adventurer. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Orsik Bloodkith, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 8 (-1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. 1 Simple lock.


Social Check DCs


Heward Thornton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a pastel and black robe with the hood down. He wears a deerstalker hat to hide his balding. His eyes are a pleasant brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Job, Family. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Heward Thornton, Male Human Adept 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)8 (-1) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp. An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Sindri Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His white hair, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Sindri was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to be a sailor again

Flaws: Emotional, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Sindri Gobblefirn, Male Gnome Adept 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 14000 sp. Gold and topaz bottle stopper cork (500 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Henry Alby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. His brown hair has been sun bleached extensively. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family In his 14th year, his parents were killed by a orcs raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of orcs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Henry Alby, Male Human Adept 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs

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