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Advanced [show]


Fargrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He likes to wear tan tank tops with brown pants. He keeps his long golden hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: Fargrim was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Unemployed. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Nature, Family, Job, Adventurer. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Fargrim Goblinbane, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)18 (+4) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Druidic, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: Just what you see.


Social Check DCs


Carrie Aloro, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Sage, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he would like to get married and retire

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Carrie Aloro, Male Elf Aristocrat 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Andram Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports grey clothing, slightly heavier than average wear. He has dyed his greying silver hair a little too much giving a sharp silver color. This red eyed southerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He was granted druidic powers by his dying sister.

Motivation: He is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Nature. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Andram Doubt, Male Tiefling Wizard 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. Coral (120 gp).


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white fur. He wears an entirely pastel suit with blue socks and a vest with buckled shoes. He has a hunchback. His fur is white and curly. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Apothecary, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Sun Candle, Male Tabaxi Warlock 14
Medium (5'3") Tabaxi, Neutral Evil (CR 14)
Armor Class 14
Hit Points 98 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)14 (+2) 19 (+4)11 (+0)
Skills Insight +9, Survival +9
Senses Passive Perception 14
Languages Common, Auran, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy white beard and wild white hair. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Oskar grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: To reunite with his old friends.

Ideals: Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Oskar Steelfist, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)18 (+4) 13 (+1)8 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnome, Goblin, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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