Qemuel Music, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His black hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 17)
Armor Class 11
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1100 pp. Iolite (70 gp). Rich purple corundum (1100 gp). Lapis lazuli (12 gp). Star rose quartz (70 gp). Sardonyx (70 gp). Aquamarine (800 gp). Chrysoprase (70 gp). Red-brown spinel (130 gp). Aquamarine (800 gp). Violet garnet (800 gp). Eye agate (12 gp). Banded agate (12 gp). Amethyst (130 gp). Freshwater pearl (12 gp). Azurite (12 gp). Chalcedony (70 gp). Alexandrite (800 gp). Chalcedony (70 gp). Lapis lazuli (12 gp). Black star sapphire (1100 gp). Deep blue spinel (800 gp). Star rose quartz (70 gp). Brown-green garnet (130 gp). Golden yellow topaz (800 gp). Star ruby (1100 gp). Obsidian (12 gp). White opal (1100 gp). Sardonyx (70 gp). Azurite (12 gp). Lapis lazuli (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sun Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His fur, while still mostly cinnamon, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Flaws: Insomniac. Bonds: Attractive, Adventurer, Slave, Religious. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Tim Preston, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with violet pants. He sports a flattop hair cut. His ears are large.
Personality: His tongue was cut out and he uses sign language. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Disease, Insane. Bonds: Criminal record, Rich. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 47 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Dwarven, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Emerald (600 gp). Tiger eye turquoise (7 gp).
Dreali Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black cloak and cross-gartered blue stockings. His golden hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Flaws: Selfish. Bonds: Adventurer, Slave. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Chalcedony (80 gp). 1 Masterwork Common Melee.
Zunn Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zunn is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk
Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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