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Advanced [show]


Oblar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a brown tunic with blue highlights, and long tan pants that bunch up around his shoes. His auburn hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Oblar Goodearth, Male Halfling Adept 12
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 15
Hit Points 57 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 200 pp. Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy orange fur. He tends to wear a large brown jacket. He has a hunchback. His orange fur is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. Sun was born on a far western desert where he grew up under the tutelage of his mother, an expert Fortune-teller. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: Further expansion of business; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Family, Job. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Sun Wind, Male Tabaxi Adept 6
Medium (5'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 100 gp. Golden yellow topaz (1000 gp).


Social Check DCs


Lûgnak Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. He has a small bristly mustache and wavy red hair. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the north. A freak accident while working with his Detective father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Flaws: Ugly, Shy, Disease. Bonds: Poor, Adventurer, Job. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Lûgnak Ashley, Male Half-Orc Barbarian 12
Medium (5'4") Half-Orc, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 147 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6

Possessions: 25000 sp. Jeweled gold crown (5000 gp). Silver ewer (60 gp). Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


William Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his blonde hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is able to fit into much smaller and tighter spaces than normal.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. William took refuge in the old dungeon and found the beat up longbow and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Attractive, Mentor, Nature. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

William Enfield, Male Human Wizard 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 500 gp.


Social Check DCs


Frug Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin white vertical stripes and red pants. He carries with him a set of spears on his belt, each one with a amber on the hilt. He wears a Stetson hat to cover his moderate length black hair. He has green eyes.

Personality: Frug is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful brothel owner made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Mentor, Family. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Frug Humplebumple, Male Gnome Bard 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)19 (+4) 13 (+1)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Ignan, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs

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