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NPC Generator

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Anthony Tatum, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears black painted combat armor at almost all times. He has no hair. His amber eyes dart from person to person.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Anthony Tatum, Male Human Bard 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kiirith Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a yellow suit, black shirt, and green tie. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small forest village. Kiirith was born on a far eastern forest where he grew up under the tutelage of his father, an expert Stableman. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker. Bonds: Rich, Religious, Nature, Immigrant. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Kiirith Gygazzylyshrift, Male Dragonborn Commoner 5
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 18 (+4)16 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. Moonstone (20 gp). Tourmaline (110 gp). Pink pearl (110 gp). Aquamarine (700 gp). 1 Half-Plate. 1 Full Plate.


Social Check DCs


Damien Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long silver hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Damien began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Rich, Enemies. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Damien Elderberry, Male Halfling Monk 13
Small (3'1") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 74 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills History +5, Intimidation +6
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: Tourmaline (90 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Black pearl (1300 gp). Chalcedony (70 gp). Red spinel (90 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Apothecary profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Apothecary, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Tod Whispermouse, Male Halfling Paladin 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. 2 Alchemist’s fire.


Social Check DCs


Fivin Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has a large tan mantle and cape that has been intricately interwoven into his violet robe. He wears a wide-brimmed hat to hide his balding. His amber eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Fivin grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Enemies, Adventurer, Religious. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Fivin Erenaeth, Male Elf Paladin 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Tourmaline (60 gp).


Social Check DCs

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