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NPC Generator

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Advanced [show]


Torinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. His rusty crest is thinning but still full. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east, but his parents moved at a very young age to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and find a way to reverse the transformation of his brother

Flaws: Ugly, Disease, Forgetful. Bonds: Immigrant, Mentor. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Torinn Turnuroth, Male Dragonborn Rogue 6
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Feldûsh Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears very tight pants and wife beaters, though occasionally he sports a red coat. With bright chestnut hair and a scraggly beard. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Feldûsh has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Military, Poor. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Feldûsh Spalding, Male Half-Orc Monk 2
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 16 (+3)13 (+1)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs


Ernest Nash, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Performer. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Fearful. Bonds: Adventurer, Slave, Job. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Ernest Nash, Male Human Bard 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills Arcana +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Karg Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His silver hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Karg lived on a farm with his father, near the main road leading to a nearby town. Karg was born on a far southern island where he grew up under the tutelage of his father, an expert Soapmaker. He became a Soapmaker soon after.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his sister

Flaws: Impulsive. Bonds: Attractive, Job, Rich, Family, Immigrant. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Karg Soames, Male Half-Orc Wizard 17
Medium (6'10") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 72 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 17 (+3)9 (-1)
Skills Acrobatics +8, Arcana +7
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: Sapphire pendant on gold chain (800 gp). Gold dragon comb with red garnet eye (600 gp). Silver ewer (10 gp). Golden circlet with four aquamarines (6000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (6000 gp). Jeweled electrum ring (5000 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a white suit, green shirt, and grey tie. His hair is long and silver with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Nature, Rich. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Kyle Barclay, Male Human Monk 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Banded mail.


Social Check DCs

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