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Advanced [show]


Purson Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His long silver hair is drawn into a two foot long braid. He has several tiny opal earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Fortune-teller business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Family, Job. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Purson Principle, Male Tiefling Fighter 12
Medium (6'8") Tiefling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 72 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 10 (+0)20 (+5)
Skills Performance +9, Persuasion +9
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. With a patchy chestnut beard and wild chestnut hair. His eyes are gray and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He also has developed a complete distrust of the Mortician profession.

History: He got into the Bookbinder business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Kelter Jamjar, Male Halfling Commoner 5
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich western family. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Joker. Flaws: Ugly. Bonds: Military, Rich, Family. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Gerard Barclay, Male Human Cleric 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 290 pp. Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Morgran Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple brown robe with black stripes complete with hood and is in decent physical shape. His moppish white hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are hazel.

Personality: This man loves poetry and to teach people poetry more than just about anything. He invites people to come help in his community garden.

History: He was born in the west. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He moves from town to town, unable to find a place to settle.

Motivation: To be a Marshal again; and expand his business

Ideals: Artistic, Philantrophist. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Morgran Daraln, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Orc, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. 1 Masterwork Musical instrument.


Social Check DCs


Naill Holimion, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. His blue eyes peer out from beneath his top blue hat.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: He was born in the north, but his parents moved at a very young age to the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Insane, Insomniac. Bonds: Rich, Immigrant. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Naill Holimion, Male Elf Cleric 13
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 62 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Terran, Orc, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: Black pearl (1400 gp). Azurite (16 gp). Alexandrite (1400 gp). Blue sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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