Naal Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. He keeps his red hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and he seems to be bored by most things
Ideals: Passionate, Persistence, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item.
Bernard Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Bernard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Lazy. Bonds: Slave, Adventurer, Family. Occupation: Masseuse
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Black opal (1100 gp). Golden yellow topaz (800 gp).
Raam Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Detective uniform. He keeps his white hair in a flapper bob. His face is scarred and worn.
Personality: Raam wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Raam has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Ideals: Disciplined. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 390 gp.
Glim Turen, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft violet waves gently in the breeze. His skin is also unnaturally pale. His hair is silver and curly. He has gleaming, smiling amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Glim lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Ignan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +6
Possessions: 1 Backpack. 1 Good lock.
Flask Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His black fur is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Flask took refuge in the large cave and found the beat up lance and armor he uses now. He inherited the family business which he has now maintained for 8 years.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Mundane. Bonds: Nature, Job. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 47 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Draconic, Celestial
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
