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Advanced [show]


Xappan Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His broad hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: Xappan was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Xappan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and he would like to get married and retire

Flaws: Ugly, Insomniac. Bonds: Adventurer, Has a crush, Poor. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Xappan Sorrow, Male Tiefling Cleric 10
Medium (6'8") Tiefling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 88 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1700 gp.


Social Check DCs


Azdûsh Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. His hair is short and silver. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a desert tribe. Azdûsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azdûsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and to unite with his sister

Ideals: Fighting. Bonds: Attractive, Religious, Family, Nature. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Azdûsh Tatum, Male Half-Orc Barbarian 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)8 (-1) 10 (+0)8 (-1)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Halimath Iranapha, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his white robe and has his dagger always slung over his shoulder. He has a very tight haircut. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Halimath Iranapha, Male Elf Fighter 13
Medium (5'5") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 88 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Performance +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Sardonyx (80 gp). Tiger eye turquoise (15 gp). Pink pearl (60 gp). Hematite (15 gp). Citrine (80 gp). Alexandrite (500 gp). Blue quartz (15 gp). Fiery yellow corundum (1200 gp). Freshwater pearl (15 gp).


Social Check DCs


Serpent Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Healer uniform. His white fur is greasy and uncared for. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Cook, but he got bored and became a Healer. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Serpent Running, Male Tabaxi Wizard 4
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Nordak Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his left hand. His brown hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Nordak was born in the north. At a young age he loved to build and create. He moved out west to avoid the crime he committed. After a long history of fighting, Nordak and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, In love, Criminal record. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Nordak Goldfinder, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)18 (+4) 9 (-1)9 (-1)
Skills Deception +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Draconic, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 330 gp.


Social Check DCs

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