Gennal Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. His red hair is styled in orderly dreadlocks. His amber eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them
History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A deep hatred of dire rats; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Priest
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp. Chalcedony (30 gp). Azurite (4 gp). Freshwater pearl (4 gp). Bloodstone (30 gp). Rock crystal (30 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.
Radomir Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Map Maker. He has a white handlebar mustache and slicked back white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has money and likes to spend it
Ideals: Persistence, Artistic. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Aquan, Giant, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 pp. Sardonyx (40 gp). Chrysoberyl (130 gp). Fire opal (900 gp). Coral (130 gp).
Brottor Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man wears brown leather gloves, a brown jacket, and tight pants. His silver hair is still thick. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a Unemployed, his father struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Greedy. Bonds: Poor, Nature, Adventurer. Occupation: Beggar
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 19 (+4) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 90 gp. Azurite (7 gp). 1 Banded mail.
Skog Cromwell, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'10" and likes to wear ponchos typically of a light white in addition to tight pants. He wears a wide-brimmed hat to cover his moderate length silver hair. He has hazel eyes.
Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Skog was born the youngest of three triplets. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.
Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found
Flaws: Hedonist, Impulsive, Insane. Bonds: Family, Religious. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp.
Don Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: His religion dominates his actions.
Ideals: Joker, Logical. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Red spinel (150 gp). 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!