Warryn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his brown hair up in a very large beehive style do. His amber eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. A true patriot, Warryn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is a Lycanthrope in disguise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality.
Flaws: Disease. Bonds: Attractive, Military, Adventurer. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Darkwood Buckler.
Bharash Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His green crest, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments
History: Bharash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Bharash was born on a far northern plains where he grew up under the tutelage of his mother, an expert Baker. He became a Baker soon after.
Motivation: Wants to open a new tavern; and balancing his hectic life and new baker responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Baker
Voice: Irish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 180 pp.
Orryn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and sports brown clothing, slightly heavier than average wear. His long black hair reaches down to his waist. His eyes are violet and beady.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and money/treasure
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 73 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2200 gp. Red-brown spinel (120 gp). Hematite (4 gp). Alexandrite (1600 gp). Malachite (4 gp). Black pearl (1600 gp). Jade (120 gp). Chrysoberyl (120 gp).
Orsik Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is bristling with hidden weapons, mostly hand crossbows and lances. His red hair is slicked back into a classic pompadour. He has several tiny ruby earrings on each ear.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Criminal record, Rich, Adventurer, Immigrant. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 320 gp. 1 Masterwork Heavy steel shield.
Nimble Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy red suit. He has a moderate pudge and is not very fit. His lavender fur is drawn into a tight pony tail with a card scrunchie. His green unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
