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NPC Generator

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Advanced [show]


Gunter Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, pastel shirt, and violet tie. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Sold as a small child to a brothel owner, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is content; and to end his boredom

Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Mentor, Rich. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Sandoval, Male Half-Elf Barbarian 15
Medium (4'9") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 139 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +5, Nature +8
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome, Druidic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 4000 gp. Aquamarine (800 gp). Citrine (60 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (16 gp). Black pearl (800 gp). Onyx (60 gp). Chrysoprase (60 gp).


Social Check DCs


Thoradin Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Rich, Job. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Thoradin Stoutale, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll, Aquan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Dreali Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 8 years old his parents immigrated from the east. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He left for the east, certain he would find work there.

Motivation: An old rival family wants him found; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Dreali Harris, Male Half-Elf Warlock 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp.


Social Check DCs


Harbek Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long blonde hair kept up in a rat tail. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a mountains tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Harbek and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Fearful, PTSD. Bonds: Poor, Nature. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Harbek Durthane, Male Dwarf Fighter 3
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Peridot (20 gp). Red garnet (60 gp). Banded agate (12 gp).


Social Check DCs


Ozyman Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His auburn hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Ozyman grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent father; and to prove his worth to the world

Flaws: Secretive, Impulsive. Bonds: Rich, Adventurer, Nature, Family. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Ozyman Greenbottle, Male Halfling Commoner 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp.


Social Check DCs

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