Mozikth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. His crest, while still mostly copper, has prominent grey streaks. He has red eyes and a brown hat with a violet feather.
Personality: Eccentric and domineering, Mozikth will drive conversation. He also is a firm believer in the manly ideal.
History: Mozikth lived on a farm with his mother, near the main road leading to a nearby town. When Mozikth reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: To reunite with his absent mother.
Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Family, Military. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp. Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.
Nimble Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'2" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left leg appears badly burned and disfigured. His lavender fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Nimble speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nimble. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 14)
Armor Class 11
Hit Points 47 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Giant, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: Eye agate (9 gp). Jade (70 gp). Zircon (70 gp). Golden yellow topaz (400 gp). Sardonyx (70 gp).
Carrie Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich southern family. After coming to the age of reason, Carrie took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: He's attracted to the PC; and marry his brother to traveling adventurers
Ideals: Professionalism, Gifted. Bonds: Rich, Family, Has a crush. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 84 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
Possessions: 1100 gp.
Quarion Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly warhammers and swords. With a patchy white beard and wild white hair. He has violet eyes and a white hat with a tan feather.
Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Quarion studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarion grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarion. He was granted arcane powers by his dying brother.
Motivation: He has decided he is irredeemable.
Ideals: Justice, Gifted. Bonds: Attractive, Criminal record, Guardian. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 87 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial, Auran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
Possessions: 4000 gp. Aquamarine (1400 gp). Red-brown spinel (120 gp). Jet (120 gp). Azurite (10 gp). Carnelian (60 gp). Rhodochrosite (10 gp). Black pearl (1400 gp). Black pearl (1400 gp). Freshwater pearl (10 gp). Black pearl (1400 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Black pearl (1400 gp). Fiery yellow corundum (600 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morthos Absence, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is silver and very short. His thin eyebrows rest above his beady black eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Opinionated. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!