Adrex Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He is portly but not overly obese. He has moderate length brass crest. His gold eyes have a joyful gleam in them most of the time.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Detective father left him crippled. He has dedicated himself to building a better trade route.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Gifted, Athletic. Flaws: Secretive, Disease. Bonds: Adventurer. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 22000 cp.
Seven Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. He has moderate length yellow fur. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: Born in the east to a Tailor, Seven learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 15)
Armor Class 14
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 1 | 1 | 1 |
Possessions: 6000 gp. Moss agate (13 gp). Sardonyx (20 gp). Fire opal (600 gp). Aquamarine (200 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears a robe, a symbol of death around his neck, and a greatsword on his belt. He wears a small hat to cover his moderate length chestnut hair. His hazel eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Disease, Greedy. Bonds: Rich. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Shifting Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light black in addition to tight pants. His gray fur, when down, is lengthy. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Attractive, Rich, Nature. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1200 gp. Azurite (11 gp). Golden yellow topaz (1100 gp). Malachite (11 gp). Onyx (20 gp). Onyx (20 gp). Onyx (20 gp). Moss agate (11 gp). Violet garnet (1100 gp).
Rael Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. He now spends his time doing works of charity.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor, In love. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. Jasper (40 gp). Rhodochrosite (12 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
