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Advanced [show]


Ozyman Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He has moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and obtaining odd cultural halfling artifacts is his passion

Ideals: Fighting. Bonds: Rich, Slave, Adventurer, Criminal record, Military. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Ozyman Brightmoon, Male Halfling Bard 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


Naeris Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His long golden hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and expand his business

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Naeris Blum, Male Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Thoradin Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large blue jacket. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent father; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker. Bonds: Adventurer, Criminal record, Military, Poor, Family. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Thoradin Broodfist, Male Dwarf Expert 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: 320 gp. Eye agate (16 gp).


Social Check DCs


Balam Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting white shirt and pants. He has styled his chestnut hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Balam Terror, Male Tiefling Adept 8
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Moss agate (11 gp).


Social Check DCs


Damakos Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of strength around his neck, and a scythe on his belt. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has no hair. He has several tiny sapphire earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Damakos Gluttony, Male Tiefling Warlock 1
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 110 gp.


Social Check DCs

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