Aramil Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this man wears a worn and beaten armor. His hair is red and very short. His thin eyebrows rest above his beady blue eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Trynnicus Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His crest, while still mostly scarlet, has prominent grey streaks. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Shoemaker profession.
History: Trynnicus hails from a village terrorized by orcs. He married young, but lost his spouse to orcs. He has worked as a Ploughman like his father before him.
Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs
Flaws: Impulsive, Depressed. Bonds: Job, Enemies, Religious. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 3000 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Large well-done wool tapestry (600 gp).
Don Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor, and he perpetually has his falchion ready. He wears his white hair down. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.
History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Professionalism. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp.
Dworic Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright brown suits and hats. His golden hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Doctor, who enjoyed hunting, Dworic was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dworic fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom; and he is content
Ideals: Gifted, Fighting. Flaws: Ugly, Insane, Mundane. Bonds: Nature. Occupation: Scribe
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Akmen Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his red hair in a flapper bob. His gold eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Akmen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end
Flaws: Ugly, Insomniac. Bonds: Military, Poor, Immigrant. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 9000 sp. Banded agate (10 gp).
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