Gomory Palomarez, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown armored body suit, with a simple white line shooting up and back down, and sports empty pouches on his belt. He wears his silver hair up. His hazel eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Gomory will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. Gomory was born on a far eastern forest where he grew up under the tutelage of his father, an expert Painter. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Extrovert. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Gimble Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his red hair. His hazel eyes peer out from beneath his small yellow hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep; and retire the richest man in the west
Ideals: Joker, Optimist, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +2
Possessions: 100 gp. Hematite (7 gp). Carnelian (20 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Halimath Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely grey suit with red socks and a vest with buckled shoes. His long golden hair is drawn into a two foot long braid. He has several tiny aquamarine earrings on each ear.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: Gifted from a young age, Halimath studied abroad. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Fisher
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 100 sp. Rock crystal (60 gp). 1 Masterwork Uncommon Weapon.
Two Llamas Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his dagger. His red fur, when down, is lengthy. His blue eyes are passionate and lively.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Two Llamas grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Optimist. Bonds: Criminal record, Adventurer, Family. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Terran, Celestial, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.
Gorbundus Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He dresses in green turtlenecks beneath a red coat with black slacks, and his gloved hand is found clutching a hand crossbow. He has red crest. He has gold eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.
History: He was raised in a white middle class family as the only child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Baker.
Motivation: His spouse's relatives view him with great suspicion; and he is content
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job, Family. Occupation: Baker
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (11 gp). Citrine (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
