Nim Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. He keeps his white hair in a flapper bob. His eyes are a pleasant hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Nim studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted arcane powers by his dying brother.
Motivation: Marry his brother to traveling adventurers.
Ideals: Gifted. Flaws: Terse, Impulsive. Bonds: Attractive, Family. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 11 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 9000 sp. Golden pearl (90 gp). Alexandrite (900 gp). Rhodochrosite (8 gp). Golden pearl (90 gp).
Vondal Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long chestnut beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence. Flaws: Ugly, Insomniac, Disease. Bonds: Slave. Occupation: Unemployed
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 370 gp. A roughly beaten golden orb (110 gp). Large well-done wool tapestry (300 gp).
Alexandre Milton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is typically in his Map Maker uniform, marred by beers. He wears his auburn hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Job. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 700 gp.
Baz Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. He has done his best to style his auburn hair to look like a famous performer. His eyes are brown and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Baz and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Religious, Mentor. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 14
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 400 gp.
Nithther Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears professional attire. His brass crest is drawn into a tight pony tail with a clover scrunchie. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Sold as a small child to a wizard, Nithther was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Nithther never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Joker. Flaws: PTSD. Bonds: Attractive, In love, Mentor. Occupation: Bounty Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!