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Advanced [show]


Chem Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is short and silver. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Antagonistic, Ugly, Fearful. Bonds: Poor. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Chem Sage, Male Tiefling Commoner 4
Medium (5'2") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Taklinn Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His brown hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against drow; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Taklinn Holderhek, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1000 sp.


Social Check DCs


Three Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His white fur is still thick. He has copper eyes and a green hat with a blue feather.

Personality: While he acts the brute, he is far gentler than he would appear. Three enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Three lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a engraver and was forced into it by his family

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Family, Nature. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Three Peak, Male Tabaxi Barbarian 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 77 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 13 (+1)16 (+3)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Sapphire pendant on gold chain (1200 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item.


Social Check DCs


Ulblyn Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is short and black. His eyes are hazel and beady.

Personality: He snorts whenever he laughs or is feeling confident. He is frequently practicing swordplay.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Rich, Family. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Ulblyn Whispermouse, Male Halfling Paladin 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Naal Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Masseuse. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady brown eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Naal Ofandrus, Male Half-Elf Commoner 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Infernal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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