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Advanced [show]


Valafar Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. He wears his chestnut hair down. His eyes are silver and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: Valafar was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Opinionated, Artistic. Bonds: Attractive, Religious. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Valafar Absence, Male Tiefling Aristocrat 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. He has moderate length white hair. His thin eyebrows rest above his beady gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Robert Koehlanna, Male Half-Elf Expert 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Merihim Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is slicked back into a classic pompadour. His eyes are a pleasant silver.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Merihim was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Merihim Luck, Male Tiefling Rogue 7
Medium (6'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common, Terran, Draconic, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in red turtlenecks beneath a grey coat with brown slacks. He has no hair. He has brown eyes.

Personality: A skeptical and narcissistic man, Traki's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Traki was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Traki Yaeldrin, Male Elf Warrior 6
Medium (5'0") Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His hair is short and silver. His eyes are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gardain was raised in a hard working conservative environment. Gardain was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated, Philantrophist. Bonds: Poor, Job, Religious. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Gardain Helcral, Male Dwarf Commoner 11
Medium (4'5") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 44 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1700 gp. Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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