Jocelyn Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist, Addict. Bonds: Poor, Military, Job. Occupation: Mason
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Brass mug with jade inlays (200 gp).
Nim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. He wears a broad hat to cover his moderate length black hair. He has gleaming, smiling hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Nim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a pair of adventurers, Nim grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes; and he feels kind of lost in life
Ideals: Joker, Impeccable. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Chrysoprase (40 gp).
Therai Art, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his sword ready. His hair is silver, silky, and of moderate length. His eyes are red and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Therai isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Therai was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Philantrophist, Persistence. Bonds: Poor, Attractive. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Erias Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear black tank tops with violet pants. He keeps his long black hair kept up in a rat tail. He wears a mask on his face.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has all his life been fascinated with poetry.
History: The child of southern immigrants he idolized his mother. When Erias reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac. Bonds: Immigrant, Military. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 pp. Brass mug with jade inlays (400 gp). Old masterpiece painting (500 gp). 1 Banded mail.
Dimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His eyes are blue.
Personality: Dimble is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Dimble was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered singing. He has drifted from career to career and currently works as a Herbalist.
Motivation: Further expansion of business; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Extrovert, Justice, Artistic. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
