Morthos Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak. He has a slight overbite and is overall scrawny. His hair is red and curly. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels kind of lost in life; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Depressed, Hedonist, Mundane. Bonds: Family. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Orc, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Malachite (5 gp).
Raam Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Sage does, he is not a threatening figure. His dark red hair is still thick. His thin eyebrows rest above his beady gold eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast plains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He struck the Sage job and began his own company from there.
Motivation: To be a Junk Dealer again; and balancing his hectic life and new sage responsibilities is difficult
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Nature. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 900 gp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Lamlis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is unkempt and raggedy. His amber eyes are slightly larger than normal.
Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Lamlis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He has styled his silver hair well, parting it to the right. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. Through the years after Lamlis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lamlis's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove his worth to the world; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Shy, Impulsive, Antagonistic. Bonds: Attractive. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Dwarven, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Blue star sapphire (600 gp). Malachite (10 gp).
Hunter Warwick, Male Human [Permalink]
Personal [hide]
Description: This man is typically in his Shepherd uniform. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He became a Shepherd soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical, Artistic, Fighting. Bonds: Job, Attractive. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 140 gp. Red-brown spinel (140 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
