Bertram Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a brown coat over a white low-cut shirt, and a top hat upon his head and is in decent physical shape. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Bertram was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Malachite (5 gp). Silver pearl (50 gp). Eye agate (5 gp). 1 Minor magic item.
Thorpe Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Thorpe has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's repulsed by the pc
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Insomniac, Disease. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp.
Kipper Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and sports brown clothing, slightly heavier than average wear. He has wavy chestnut hair. His eyes are brown and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has worked as a Tailor like his mother before him.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and he is unsatisfied with his job
Ideals: Athletic, Logical. Flaws: Disease, Racist. Bonds: Job. Occupation: Tailor
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 47 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 21 (+5) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Blue quartz (4 gp). Alexandrite (1600 gp). Azurite (4 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.
Gunter Breeden, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male sports green clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His golden hair is braided into rings. His eyes, though not visible through his cowl, are blue.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is lazy and tries to find solutions quickly.
History: The child of a Shoemaker, who enjoyed hunting, Gunter was taken on many hunting expeditions. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable
Flaws: Lazy. Bonds: Job, Nature, Criminal record, Adventurer. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. 1 Masterwork Light wooden shield.
Rolen Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He has a brown handlebar mustache and slicked back brown hair. His violet eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.
History: He was born into a rich family. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he has a rivalry with the church that dominates his actions
Flaws: Cynical. Bonds: Attractive, Religious, Rich, Slave. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
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