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Advanced [show]


Alberich Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan coat over a black low-cut shirt, and a wide-brimmed hat upon his head. With a patchy brown beard and wild brown hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Barkeep, Alberich learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Barkeep.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Flaws: Depressed. Bonds: Rich, Job, Attractive. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Alberich Rumnaheim, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp. 1 Holy water.


Social Check DCs


Gorfel Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy blue pantaloons and a grey scarf. He has wavy golden hair. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Gorfel Blythe, Male Half-Orc Rogue 7
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Hematite (14 gp). Onyx (70 gp). Fiery yellow corundum (1000 gp). Star rose quartz (70 gp).


Social Check DCs


Henry Langdon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of luck around his neck, and a scythe on his belt. His tied-back hair is white. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Langdon, Male Human Warrior 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Valafar Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky blue painted plate armor. His white hair is thinning but still full. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Valafar Nowhere, Male Tiefling Adept 6
Medium (6'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp.


Social Check DCs


Erdan Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His black hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a brothel owner, Erdan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Erdan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Healer and occasionally as a mercenary.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Bonds: Poor, Job, Enemies, Mentor, Adventurer, Slave. Occupation: Healer

Voice: German accent

Attributes [hide]

Erdan Nagel, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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