Darrak Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" eastern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy auburn hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast forest. A gifted student he started as a Dilettante, but he got bored and became a Adventurer. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is content; and he'd like to take his coworkers down a peg
Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Nature, Job. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 74 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 19 (+4) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 1400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Brass mug with jade inlays (600 gp). Gold music box (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ar-Gul Kirby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His white hair is cut short with large spiked bangs in the front. His hazel eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Ar-Gul is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.
Motivation: Seeks redemption.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 6000 sp. Smoky quartz (30 gp). Freshwater pearl (14 gp). Peridot (30 gp).
Purban Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his hammer. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is still thick. His gray eyes have a joyful gleam in them most of the time.
Personality: He exudes charisma. He is a tour de force of persuasion. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was granted druidic powers by his dying brother.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Bonds: Attractive, Rich, Enemies. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 40000 cp.
Watson Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His auburn hair is lengthy. His eyes are likewise hazel.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Logical, Fighting. Bonds: Poor, Attractive, Criminal record. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 70 pp. Tiger eye turquoise (8 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rathkran Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He is dressed in earthy colors with a yellow and violet handkerchief worn on his right side. His blue crest is lengthy and is close to two feet long. He has a tattooed face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 5 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rathkran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Fighting. Flaws: Cynical. Bonds: Enemies, Immigrant, Family. Occupation: Servant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20000 cp. 1 Masterwork studded leather. 1 Full Plate. 1 Masterwork studded leather. 1 Buckler.
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