River In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. His fur is cinnamon and very short. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is a Yochlol in disguise. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Justice, Impeccable. Flaws: Fearful. Bonds: Religious, Adventurer. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. Freshwater pearl (11 gp). Sardonyx (50 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Wiggens Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. He has hazel eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 4 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he's looking for his big break
Ideals: Disciplined. Bonds: Adventurer, Immigrant. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Kipper Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Kipper and his spouse have recently divorced.
Motivation: Retire the richest man in the south; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Theobald Gladstone, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long golden beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Justice, Professionalism. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Red-brown spinel (110 gp). 1 Banded mail.
Rael Aloro, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his shortbow and is in decent physical shape. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Rael was born with his father's beautiful face. In his 13th year, his parents were killed by a brigands raid, leaving Rael alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Opinionated. Bonds: Adventurer, Attractive, Enemies. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Moonstone (20 gp). 1 Buckler. 1 Half-Plate.
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