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Advanced [show]


Quarion Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He is portly but not overly obese. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic, Joker. Flaws: Mundane. Bonds: Criminal record, Enemies. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quarion Ethanasath, Male Elf Aristocrat 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Arumawann Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a pastel coat over a brown low-cut shirt, and a top hat upon his head. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Arumawann Gobblefirn, Male Gnome Aristocrat 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 17 (+3)17 (+3)
Skills Intimidation +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Amethyst (140 gp). 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Cairn Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Armorer business at a young age. A gifted student he started as a Masseuse, but he got bored and became a Armorer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Joker, Logical. Bonds: Job, Adventurer, Religious. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Cairn Mercy, Male Tiefling Warlock 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 200 gp.


Social Check DCs


Ûkbûk Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair, when down, is lengthy. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Ruler business at a young age. From there he went from mercenary job to mercenary job. He has worked as a Ruler like his mother before him.

Motivation: Expand his business.

Flaws: Ugly, Forgetful. Bonds: Guardian, Job, Adventurer. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Ûkbûk Harrington, Male Half-Orc Expert 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Goblin, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1100 gp. Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his gray fur in a flapper bob. He wears large thick round spectacles.

Personality: This man loves music and to teach people music more than just about anything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast mountains. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Gale never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Bonds: Rich, Criminal record, Nature, In love. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Gale Wing, Male Tabaxi Wizard 7
Medium (5'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Infernal, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 1100 gp. Solid gold idol (1000 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item.


Social Check DCs

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