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Advanced [show]


Tomi Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a yellow coat with blue slacks. He has a slight overbite and is overall scrawny. His head has been shaved. His violet eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Halfling culture. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: He was born in a small desert village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Nature, Criminal record. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Tomi Whispermouse, Male Halfling Monk 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Emerald Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. He has cinnamon fur. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Assassin, Emerald learned a great deal about his father's area of expertise. Emerald was born on a far western forest where he grew up under the tutelage of his father, an expert Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to be a marshal again

Flaws: Greedy, Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Emerald Timber, Male Tabaxi Rogue 9
Medium (5'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills History +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs


Trym Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his dagger. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Optimist, Logical, Fighting, Impeccable. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Trym Brinker, Male Half-Elf Cleric 7
Medium (4'9") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)17 (+3) 8 (-1)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Auran, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Lucan Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting yellow shirt and pants. He has styled his brown hair well, parting it to the left. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lucan took refuge in the old dungeon and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and to be a bather again

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Lucan Erenaeth, Male Elf Expert 5
Medium (4'7") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His silver hair is heavily combed to the right. His brown eyes lackadaisically let the world flow into them.

Personality: Raer is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raer fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Professionalism, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Raer Lathalas, Male Elf Monk 4
Medium (5'4") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs

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