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Advanced [show]


Mamnen Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and carries swords. His purple hair is lengthy. His black eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mamnen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Mamnen Frailty, Male Tiefling Commoner 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Golden pearl (80 gp).


Social Check DCs


Jabbie Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. He has moderate length golden hair. His eyes are green and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A powerful slaver made him what he is. Jabbie was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jabbie decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Hedonist. Bonds: Criminal record, Mentor. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Jabbie Horcusporcus, Male Gnome Paladin 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Ahrim Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Cartwright uniform. He carries with him a set of shields, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has achieved small success as a Cartwright.

Motivation: Wants to open a new tavern; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Fighting. Flaws: Cynical. Bonds: Job, Adventurer, Immigrant. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Ahrim Amuse, Male Tiefling Wizard 3
Medium (5'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 14 (+2)20 (+5)
Skills Arcana +5, Athletics +1
Senses Passive Perception 12
Languages Common, Infernal, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Joser Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He has red hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Joser embodies much of what other species detest in the Halflings. The war was a terrible time for him, and Joser does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Slave. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Joser Leagallow, Male Halfling Aristocrat 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Trym Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who tends to wear a large violet jacket, he is not a threatening figure. He has moderate length auburn hair. This gray eyed southerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.

History: He was born in the south, but his parents moved at a very young age to the east. A freak accident while working with his Crown-heir mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Immigrant, Adventurer. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Netyoive, Male Half-Elf Wizard 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Silver chalice with lapis lazuli gems (110 gp). Silver comb with moonstones (200 gp).


Social Check DCs

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