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Advanced [show]


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black costume with the symbols of magic on his torso. He wears a deerstalker hat to hide his balding. His eyes are amber and beady.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Beloril Morigak, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Jocelyn Kitchur, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Jeweler. His tied-back hair is black. He has several tiny amber earrings on each ear.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away.

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Jocelyn Kitchur, Male Human Aristocrat 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 18 (+4)12 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Lewis Gresham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, yellow cloak. He keeps his long golden hair kept up in a rat tail. His brown eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: He got into the Bather business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Flaws: Shy. Bonds: Immigrant, Job, Adventurer, Religious. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Lewis Gresham, Male Human Ranger 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Silver pearl (80 gp). Freshwater pearl (4 gp). Rich purple corundum (700 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


Peter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a slight overbite and is overall scrawny. He keeps his long golden hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Emotional, Fearful. Bonds: Criminal record. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Peter Tewksbury, Male Human Paladin 9
Medium (5'8") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Giant
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp. Red spinel (40 gp). Blue star sapphire (1100 gp). Iolite (40 gp). Rich purple corundum (1100 gp). Red garnet (40 gp). Golden yellow topaz (1500 gp). Freshwater pearl (8 gp).


Social Check DCs


Hamil Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with feathered hat. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Hamil was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Immigrant, Adventurer. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Hamil Strongbones, Male Halfling Barbarian 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Bloodstone (70 gp). Amber (80 gp). Golden yellow topaz (900 gp). Azurite (7 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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