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Advanced [show]


Gale Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red fur is heavily combed to the left. His copper eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south, but his parents moved at a very young age to the east. Gale abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Gale Shoe, Male Tabaxi Wizard 3
Medium (6'6") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 13
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1200 sp. Golden pearl (160 gp).


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a hand crossbow on his belt. He is portly but not overly obese. His beige fur is still thick. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kite is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. Kite was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Justice. Bonds: Attractive, Religious. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Kite In the Wind, Male Tabaxi Bard 10
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 73 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +6, Survival +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 800 gp. Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears a red tunic with grey highlights, and long white pants that bunch up around his shoes, and his gloved hand is found clutching a kukri. His crest is white, silky, and of moderate length. His gold eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Military, Poor. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Heskan Daardendrian, Male Dragonborn Adept 6
Medium (6'8") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)18 (+4) 8 (-1)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Auran, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (900 gp).


Social Check DCs


Ar-Karo Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy white pantaloons and a blue scarf. He wears a feathered hat to hide his balding. His eyes are green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Ar-Karo lived on a farm with his mother, near the main road leading to a nearby town. Ar-Karo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Flaws: Ugly. Bonds: Has a crush, Adventurer, Family, Nature. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Ar-Karo Hailey, Male Half-Orc Barbarian 3
Medium (6'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1700 sp. 1 Half-Plate.


Social Check DCs


Pelt Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting grey shirt and pants. He has beige fur. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Pelt was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Criminal record, Military. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Pelt Of Storm, Male Tabaxi Ranger 2
Medium (6'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 230 gp.


Social Check DCs

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