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Advanced [show]


Theren Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in brown turtlenecks beneath a tan coat with black slacks. His golden hair is cut short. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Theren began to lead the lost caravan. He was granted divine powers by his dying sister.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Entrepeneur, Gifted. Bonds: Job, Enemies. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Theren Ostoroth, Male Elf Adept 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Marbas Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. He has moderate length dark red hair. His white eyes peer out from beneath his small white hat.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Marbas reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Optimist. Bonds: Attractive, Enemies, Military, Immigrant. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Marbas Poetry, Male Tiefling Aristocrat 11
Medium (5'9") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Nature +7, Survival +4
Senses Passive Perception 10
Languages Common, Giant, Aquan, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 230 pp. Brass mug with jade inlays (200 gp). Jeweled gold crown (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Jeweled electrum ring (6000 gp). 1 Minor magic item.


Social Check DCs


Rimple Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'7" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long red beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Rimple has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Passionate, Persistence. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Rimple Maekkelferce, Male Gnome Adept 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Coral (140 gp). Smoky quartz (60 gp). Smoky quartz (60 gp). Red garnet (140 gp).


Social Check DCs


Arumawann Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Fletcher. His brown hair is knotted and matted. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Arumawann was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Arumawann Offund, Male Gnome Monk 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Cockaby Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He's attracted to the PC; and wants a kiss

Flaws: Terse, Impulsive. Bonds: Rich, Immigrant, Adventurer, Has a crush. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Cockaby Loofollue, Male Gnome Adept 5
Small (3'5") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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