Krimmon TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean black cloak covering his clean studded leather. He has done his best to style his red hair to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Attractive, Family. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Celestial, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
Possessions: 700 gp. Smoky quartz (50 gp). Citrine (50 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item.
Lucan Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a white coat over a brown low-cut shirt, and a top hat upon his head. He has a hunchback. He has done his best to style his golden hair to look like a famous performer. His gray eyes are passionate and lively.
Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.
History: Lucan lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying sister.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family, Nature. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 65 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Auran
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 200 pp. Aquamarine (1600 gp). Tiger eye turquoise (4 gp). Tourmaline (60 gp). Blue star sapphire (1400 gp). Freshwater pearl (4 gp). Deep blue spinel (1600 gp). Star ruby (1400 gp).
Purson Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a faded coat and loose pants complete with broad hat. He keeps his purple hair in a flapper bob. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: His father raised him in a mountain cabin. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Disciplined, Gifted. Bonds: Nature, Job, Rich. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp. 1 Masterwork manacles.
Seven Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple yellow robe with white stripes complete with hood. He sports a flattop fur cut. His eyes are amber and beady.
Personality: He dislikes all the random violence that takes place in the south. Animals are drawn to him, and he is able to talk to them.
History: Seven lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister.
Ideals: Pacifist, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 5)
Armor Class 15
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5
Possessions: 700 gp. 1 Minor magic item.
Gerard Blakeley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is unkempt and raggedy. He has a dull look in his brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he has money and likes to spend it
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 500 sp. Star rose quartz (60 gp). 1 Thunderstones.
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