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Advanced [show]


Sammal Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He keeps his long purple hair kept up in a rat tail. His eyes are gold and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He has worked as a Actor like his father before him.

Motivation: He is greedy; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Sammal Amuse, Male Tiefling Monk 7
Medium (5'3") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Nithther Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His silver crest has been sun bleached extensively. His red eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Slave, Family. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Nithther Hshhsstoroth, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Anselm Charlton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Bellfounder uniform. His tied-back hair is golden. He has green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Criminal record. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Anselm Charlton, Male Human Commoner 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)18 (+4)
Skills Persuasion +8, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 9000 sp. Red spinel (50 gp). Malachite (4 gp). Deep green spinel (50 gp). Jasper (60 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Zircon (60 gp). Tourmaline (50 gp). Pink pearl (50 gp). Eye agate (4 gp).


Social Check DCs


Erdan Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries shields. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He has several tiny amber earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Rich, Job. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Erdan Sylvaranth, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp. Golden yellow topaz (600 gp). Eye agate (16 gp). Obsidian (16 gp). Golden pearl (130 gp).


Social Check DCs


Iados Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. His red eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His job bores him to no end. He has decided to make it more interesting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Guardian, Adventurer, Criminal record, Slave. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Iados Rise, Male Tiefling Barbarian 4
Medium (5'0") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 13 (+1)18 (+4)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Golden pearl (100 gp).


Social Check DCs

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