Zedaar Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length red crest. His red eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To protect his home; and he has money and likes to spend it
Ideals: Entrepeneur, Persistence. Bonds: Rich, Guardian. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
Possessions: 60000 cp. Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (800 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black fur. He wears a black cloak and cross-gartered grey stockings. He has a hunchback. He keeps his long black fur kept up in a rat tail. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful necromancer made him what he is. Seven was born on a far western plains where he grew up under the tutelage of his mother, an expert Spy. He left for the west, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and wants his loneliness to end
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Mentor, Immigrant. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His hair is silver and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (1600 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Black velvet mask with numerous citrines (170 gp).
Rathkran Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large tan jacket. His crest is black, silky, and of moderate length. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Flaws: Hedonist, Impulsive. Bonds: Attractive, Criminal record, Job. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 45000 sp. Malachite (4 gp). Rhodochrosite (4 gp). 1 Minor magic item.
Gormogord Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears black trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. He has a hunchback. His hair is long and chestnut with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His violet eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He would like to get married and retire; and to pay off his debts
Ideals: Philantrophist, Pacifist, Artistic. Flaws: Ugly. Bonds: Debt. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 8)
Armor Class 15
Hit Points 47 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1200 gp. Blue sapphire (500 gp). Moss agate (16 gp). Jade (100 gp). Zircon (60 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.
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