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NPC Generator

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Advanced [show]


Euron Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly chestnut, has prominent grey streaks. His black eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Euron is combative with any and all who dare try his patience in the slightest.

History: He was raised in a desert tribe. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euron fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Justice, Logical. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Euron Righteous, Male Tiefling Fighter 10
Medium (6'6") Tiefling, Lawful Good (CR 10)
Armor Class 13
Hit Points 87 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)15 (+2) 12 (+1)20 (+5)
Skills Deception +9, Survival +5
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. His black hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Dondon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dondon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: A deep hatred of gnolls; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Secretive. Bonds: Military, Rich, Criminal record, Enemies. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Dondon Stoutman, Male Halfling Wizard 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 7000 cp. 1 Everburning torch.


Social Check DCs


Fenriz Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the sun god around his neck, and a mace on his belt. His blue hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Fenriz was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Poor, Attractive. Occupation: Butcher

Voice: German accent

Attributes [hide]

Fenriz Chaos, Male Tiefling Cleric 5
Medium (6'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 8 (-1)17 (+3)
Skills Arcana +5, Stealth +5
Senses Passive Perception 9
Languages Common, Ignan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Amber (110 gp). Blue quartz (9 gp).


Social Check DCs


Harvest Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has a slight overbite and is overall scrawny. His fur is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and he feels kind of lost in life

Flaws: Depressed, Secretive, Insane. Bonds: Rich, Family. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Harvest Running, Male Tabaxi Expert 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Giant, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2200 gp. Jasper (70 gp). Blue quartz (9 gp). Iolite (70 gp). Tiger eye turquoise (9 gp). White opal (800 gp). Red-brown spinel (100 gp). Jasper (70 gp). Banded agate (9 gp).


Social Check DCs


Great Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears baggy brown pantaloons and a black scarf. His yellow fur has been sun bleached extensively. He has a dull look in his hazel eyes.

Personality: Aggressive, abrasive, and angry, Great embodies much of what other species detest in the Tabaxis. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born several months after his mother was called into army service. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic. Bonds: Criminal record, Military, Adventurer. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Great Shoe, Male Tabaxi Monk 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 19000 sp. Lapis lazuli (8 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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