Bathin Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is lengthy. His white eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Forgetful. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 600 gp. Peridot (20 gp). Red garnet (120 gp). Tourmaline (120 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a yellow and violet handkerchief worn on his right side. His long silver hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Slave Trader, his father struggled to pay the bills. He worked as a nervous Miller and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Gifted. Bonds: Attractive, Slave, Poor, Job, Enemies. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20 pp. Eye agate (10 gp). Golden yellow topaz (800 gp). Banded agate (10 gp). Brown-green garnet (120 gp).
Valafar Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a large grey jacket. He wears a feathered hat to cover his moderate length blue hair. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Valafar is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Valafar studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has drifted from career to career and currently works as a Engraver.
Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern
Ideals: Fighting, Justice, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Malachite (4 gp).
Medrash Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting white shirt and pants. He has wavy bronze crest. This red eyed northerner is not easily forgotten.
Personality: He has always had a great fascination with Dragonborn culture. He is skeptical of what others tell him and is slow to trust.
History: He was born to a criminal king-pin and mafia family Medrash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Medrash decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear; and dragonborn compassion
Flaws: Racist, Shy, Fearful. Bonds: Criminal record. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 70000 cp. Red garnet (90 gp). Eye agate (15 gp). 1 Minor magic item.
Pandjed Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His crest is cut close to his head. His gold eyes peer out from beneath his broad tan hat.
Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Scribe. He struck the Scribe job and began his own company from there.
Motivation: Wants a kiss; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Impulsive, Mundane. Bonds: Job, Has a crush. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Deep blue spinel (800 gp). Jet (90 gp). Bloodstone (50 gp). 2 Acid flasks. 2 Tanglefoot bags.
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