Bathin Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His hair is red and curly. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Ruler, who enjoyed hunting, Bathin was taken on many hunting expeditions. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Nature. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Seven Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His orange fur is knotted and matted. His eyes are amber and beady.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Flaws: Ugly, Racist, Selfish. Bonds: Poor, Nature. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 160 pp. Silver comb with moonstones (800 gp). Solid gold idol (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Zedaar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a grey costume with the symbols of the four houses of cards on his torso and is in decent physical shape. His black crest is slicked back into a classic pompadour. He has gleaming, smiling red eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.
History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Nature, Attractive. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Ortegar Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" northern man, he usually wears his red robe and has his shield always slung over his shoulder. His auburn hair is knotted and matted. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out south to avoid the crime he committed. Since then, he has sought to make the best of life.
Motivation: Seeks redemption.
Ideals: Optimist, Logical, Gifted. Bonds: Attractive, Criminal record. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1 Minor magic item.
Theodoric Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His blonde hair and beard is wavy and long. His blue eyes peer out from beneath his deerstalker black hat.
Personality: This man loves music and to teach people music more than just about anything. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Artistic. Bonds: Attractive, Religious, Enemies. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 40000 cp. Jasper (80 gp). Hematite (5 gp).
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