Hupe Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear white tank tops with black pants and is in decent physical shape. His silver hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.
History: Gifted from a young age, Hupe studied abroad. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Dilettante
Voice: Hollow voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Right-Handed Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his cinnamon fur. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of northern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Priest.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Job, Military. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 sp. Sard (20 gp). Red-brown spinel (140 gp). Rock crystal (20 gp).
Flame Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a small hat to cover his moderate length brown fur. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Flame hails from a village terrorized by giants. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Poor, Enemies. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 500 gp.
Barendd Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of scythes on his belt, each one with a jet on the hilt. He keeps his silver hair in a flapper bob. His eyes are blue and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Navigator in town.
History: A powerful slaver made him what he is. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
Pandjed Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tan leather gloves, a tan jacket, and tight pants. He has done his best to style his silver crest to look like a famous performer. His skin is flawless and his gold eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Optimist. Bonds: Attractive, Job, Religious. Occupation: Herbalist
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
