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NPC Generator

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Advanced [show]


Kilvar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely yellow suit with pastel socks and a vest with buckled shoes. He is an epitome of beauty. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Kilvar Daerdahk, Male Dwarf Druid 5
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)17 (+3) 11 (+0)12 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Norkruuth Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his rusty crest well, parting it to the right. His thin eyebrows rest above his beady red eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Insane. Bonds: Criminal record. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Norkruuth Nemmonis, Male Dragonborn Expert 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 17 (+3)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Norsko Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norsko fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Attractive, Religious, Military. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Norsko Kent, Male Half-Orc Ranger 17
Medium (6'10") Half-Orc, Neutral Evil (CR 17)
Armor Class 11
Hit Points 134 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)7 (-2) 16 (+3)6 (-2)
Skills Arcana +4, Deception +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 3000 gp. Golden yellow topaz (500 gp). Black opal (1500 gp). Black opal (1500 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). Brown-green garnet (110 gp). Rose (60 gp). Golden yellow topaz (500 gp). Freshwater pearl (7 gp). Malachite (7 gp). Jasper (60 gp). Freshwater pearl (7 gp). Violet garnet (500 gp). Banded agate (7 gp). Sard (60 gp). White pearl (110 gp). Red garnet (110 gp). Bloodstone (60 gp). Alexandrite (500 gp).


Social Check DCs


Mormo Delight, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His half smiles and silver eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Mormo will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a brothel owner, Mormo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Mentor, Rich. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Mormo Delight, Male Tiefling Druid 15
Medium (5'9") Tiefling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 113 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Arcana +4, Medicine +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1200 pp. Jet (110 gp). Sard (40 gp). Obsidian (12 gp). Moonstone (40 gp). Hematite (12 gp). 1 Medium magic item.


Social Check DCs


Cimer Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Bookbinder. He has a moderate pudge and is not very fit. His blue hair is matted, messy, and big. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Scribe, who enjoyed hunting, Cimer was taken on many hunting expeditions. His childhood dream was to be a Scribe, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Cimer Trust, Male Tiefling Bard 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1100 sp. 1 Average lock.


Social Check DCs

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