Uthûg Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and wears a lot of dark rich colors, with gold accents. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted necromantic powers by his dying sister.
Motivation: Meet up once more with his childhood friend; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Adventurer, Criminal record. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
Possessions: 800 gp.
Snafû Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a deerstalker hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Military, Mentor. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Orryn Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He is tall, broad shouldered and powerfully built. His hair, while still mostly chestnut, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Military, Rich. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 12)
Armor Class 11
Hit Points 65 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Black opal (1300 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.
Kyle Home, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy blue suit. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Kyle studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Disciplined, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 69 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2700 gp. Black opal (1200 gp). 1 Minor magic item.
Rathkran Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" eastern man, he wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He sports a flattop crest cut. His gold eyes peer out from beneath his top black hat.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He can't help but pocket interesting objects he comes across
History: Rathkran was born in the east. At a young age he loved to build and create. A gifted student he started as a Marshal, but he got bored and became a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Ideals: Persistence. Bonds: Job, Criminal record, Adventurer. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1200 gp. Silver comb with moonstones (200 gp).
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