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Advanced [show]


Harvest Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'10". He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a warhammer. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Harvest Of Storm, Male Tabaxi Monk 7
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills History +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp. Obsidian (15 gp). Red-brown spinel (90 gp). Citrine (70 gp). Brown-green garnet (90 gp).


Social Check DCs


Chay Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He is renowned for his bright tan suits and hats. His chestnut hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by orcs. Chay was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has decided he is irredeemable; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Extrovert, Gifted. Bonds: Attractive, Enemies, Criminal record. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Chay Glenfellow, Male Halfling Paladin 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Giant, Celestial, Goblin, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Mordai Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: Calm and collected, he is a well trained Junk Dealer. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Mordai studied abroad. When Mordai reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Junk Dealer job and began his own company from there.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Mordai Ideal, Male Tiefling Aristocrat 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)19 (+4) 12 (+1)19 (+4)
Skills Deception +7, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Halfling, Aquan, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Banded agate (11 gp). Deep green spinel (110 gp). Red spinel (110 gp). Coral (110 gp).


Social Check DCs


Geoffrey Ryland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep

Ideals: Impeccable, Logical. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Ryland, Male Human Cleric 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp. 1 Thunderstones.


Social Check DCs


Qualen Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a golden handlebar mustache and slicked back golden hair. His amber unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was turned out during the war. He and his family wandered north to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Disease, Greedy, Insomniac, PTSD. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Qualen Welber, Male Gnome Adept 12
Small (3'5") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 300 pp. Jade (100 gp). Banded agate (11 gp). Fire opal (700 gp). Blue quartz (11 gp). Black pearl (1300 gp). Moss agate (11 gp). Malachite (11 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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