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NPC Generator

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Advanced [show]


Mamnen Blur, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His silver hair is lengthy and is close to two feet long. His eyes are likewise gold. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature, Family. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Mamnen Blur, Male Tiefling Rogue 7
Medium (6'10") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6

Possessions: 900 gp. Hematite (10 gp). White pearl (150 gp). Tiger eye turquoise (10 gp). Banded agate (10 gp).


Social Check DCs


Gimurt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His blonde hair is knotted and matted. His amber eyes peer out from beneath his broad violet hat.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Dwarven people; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Shy, Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gimurt Goldfinder, Male Dwarf Druid 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 102 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)18 (+4) 19 (+4)10 (+0)
Skills History +8, Insight +8
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Orc, Halfling, Terran
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166544332000

Possessions: 2000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Old masterpiece painting (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His cinnamon fur has been sun bleached extensively. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: He was always a brilliant, if unscrupulous mind. Through the years after Spring was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Spring's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Addict, Insane. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Spring In the Wind, Male Tabaxi Commoner 5
Medium (5'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Delebean Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western man wears a green vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is content

Ideals: Athletic, Joker. Flaws: Ugly, Fearful, Mundane. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Delebean Miggledy, Male Gnome Sorcerer 14
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 39 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome, Elven, Auran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 1100 pp. Blue sapphire (1000 gp). Tiger eye turquoise (12 gp). Amethyst (50 gp). Jasper (70 gp). Sard (70 gp). Blue quartz (12 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). Hematite (12 gp). Sardonyx (70 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Slave. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Warryn Wildwander, Male Gnome Warlock 9
Small (3'5") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Halfling, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 500 gp. Alexandrite (800 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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