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Advanced [show]


Silvo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. He wears his golden hair up in a very large beehive style do. His gray eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Silvo Goodearth, Male Halfling Monk 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears green cloth garments or leather armor. He keeps his lavender fur in a pixie cut. His hazel unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Disease, Lazy. Bonds: Attractive, Rich, Slave. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Smoking On the Water, Male Tabaxi Druid 9
Medium (6'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1500 gp.


Social Check DCs


Trey Marlowe, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of bastard swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting. Flaws: Ugly, Addict, Racist. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Marlowe, Male Human Ranger 10
Medium (5'10") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Arcana +7, Deception +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: Golden pearl (100 gp). Rich purple corundum (1000 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Citrine (50 gp).


Social Check DCs


Erky Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. With bright auburn hair and a scraggly beard. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Rich. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Erky Musgraben, Male Gnome Monk 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)12 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Tourmaline (160 gp).


Social Check DCs


Alexandre Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Locksmith like his mother before him.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Alexandre Sherwood, Male Human Ranger 7
Medium (5'2") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 110 pp. Red-brown spinel (60 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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