Halander Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large grey jacket. His hair is always cut to a buzz. He has several tiny topaz earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Halander was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Gifted, Artistic, Fighting. Flaws: Shy. Bonds: Rich, Military. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 200 sp. 4 Thunderstones.
Fallond Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep violet leather and dull grey iron scale mail. He has a long red beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Scribe business at a young age. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has achieved small success as a Scribe.
Motivation: He would like to get married and retire; and expand his business
Flaws: Impulsive, Racist. Bonds: Attractive, Has a crush, Job. Occupation: Scribe
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 340 gp.
Gunter Clapham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he usually wears his brown robe and has his kukri always slung over his shoulder. His broad hat is riddled with cuts and holes. His gray eyes dart from person to person.
Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the west. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Military. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 38 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 3000 gp. Eye agate (5 gp). Hematite (5 gp). Blue star sapphire (1200 gp). Rhodochrosite (5 gp). Sardonyx (70 gp). Smoky quartz (70 gp). Emerald (1200 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He typically wears tan cloth garments or leather armor. His white hair is greasy and uncared for. His brown eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.
History: He got into the Servant business at a young age. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and expand his business
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a brown tunic with blue highlights, and long pastel pants that bunch up around his shoes. He has done his best to style his scarlet crest to look like a famous performer. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He has all his life been fascinated with music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 17th year, his parents were killed by a dire rats raid, leaving Zedaar alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Sculptor for hire.
Motivation: He wants revenge against dire rats; and he doesn't get along with people that don't share his tastes
Ideals: Justice, Artistic, Impeccable. Bonds: Enemies, Job. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 46 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: Just what you see.
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