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NPC Generator

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Advanced [show]


Damakos Chance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He has no hair. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Damakos Chance, Male Tiefling Cleric 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)19 (+4) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Gnome, Celestial, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 44000 sp. Solid gold idol (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Erky Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erky is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Fighting, Athletic, Persistence, Justice. Flaws: Ugly. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Erky Silverthread, Male Gnome Ranger 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 pp. Rhodochrosite (14 gp).


Social Check DCs


Dustin Moreno, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Miller, and a wedding ring on his right hand. He has moderate length black hair. His eyes are likewise blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dustin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Shy, Insane. Bonds: In love, Enemies, Rich, Immigrant. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Dustin Moreno, Male Human Bard 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 140 gp. 6 Acid flasks.


Social Check DCs


Eberk Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a white suit, blue shirt, and red tie. His chestnut hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Overbrimming with self-confidence, Eberk isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast island. Eberk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Eberk Balderk, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 17 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Simon Brixton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports green clothing, slightly heavier than average wear. His hair is red and curly. His fierce green eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.

History: The child of a Mortician, who enjoyed hunting, Simon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Simon took refuge in the large cave and found the beat up club and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Nature, Criminal record. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Simon Brixton, Male Human Rogue 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)18 (+4) 11 (+0)11 (+0)
Skills Athletics +4, Nature +6
Senses Passive Perception 10
Languages Common, Aquan, Ignan, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +6

Possessions: 90 gp.


Social Check DCs

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