Qemuel Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. His eyes, though not visible through his cowl, are gold.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Qemuel was raised in a hard working conservative environment. Qemuel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's looking for his big break.
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 53 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +7
Possessions: 80 pp. 1 Minor magic item.
Pikar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears just a yellow suit. His chestnut hair is singed and shortened. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Shoemaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 200 gp.
Hirrathak Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has moderate length white crest. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hirrathak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Gifted. Flaws: Depressed, Shy. Bonds: Attractive, Family. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Kyle Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly falchions and tridents. He keeps his long chestnut hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Military, Nature. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seebo Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a white and green robe with the hood down. His hair is cut close to his head. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: He is greedy; and money/treasure
Flaws: Addict, Antagonistic, Shy. Bonds: Military, Rich. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 42 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Goblin, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp. Sardonyx (50 gp). Moss agate (10 gp). Chrysoberyl (60 gp). 8 Acid flasks.
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