Quick Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a green cloak and cross-gartered tan stockings. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Quick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born at the edge of vast desert. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Tabaxi people; and he feels kind of lost in life
Ideals: Athletic. Flaws: Depressed, Racist. Bonds: Military, Nature. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Moss agate (5 gp). Sardonyx (70 gp). White pearl (50 gp). 1 Minor magic item.
Fragrant Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. His red fur is long and unkept. His eyes, though not visible through his cowl, are green.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.
History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants to meet his childhood hero
Ideals: Professionalism, Athletic. Flaws: Ugly, Cynical. Bonds: Immigrant, Adventurer. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 8000 sp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Gold music box (2000 gp).
Hadarai Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his silver hair down. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Hadarai and his spouse have recently divorced.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Bloodstone (20 gp). Rich purple corundum (900 gp). Hematite (12 gp).
Zook Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears professional attire. His red hair is heavily combed to the left. His skin is flawless and his blue eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Silver holy symbol. 1 Masterwork Artisan’s tools. 1 Magnifying glass. 1 Healer’s kit.
Trym Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat, and sports empty pouches on his belt. He wears a colorful flower in his white hair. He has several tiny ruby earrings on each ear.
Personality: Eccentric and domineering, Trym will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the south. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.
Ideals: Extrovert. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
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